According to DFC intelligence figures cited by Dave Perry, Sony has lost more money on the PlayStation 3 hardware than it made on the PlayStation 2 during its five most popular years. In pure numbers speak it's lost $3 billion on the PS3, which is about equivalent to everything it made selling PS2s during its peak years. This story would actually have a lot more impact if Carl Sagan was around to say "beelyuns."
Perry, best known for his stint at Shiny Entertainment, was speaking at the really long-named Games Convention Developers Conference, which appears to be both a Convention and a Conference, and was just using the figures to underscore how much Sony was spending on hardware development. However, the 1UP article doesn't mention until near the end that the original PS2 lost money in its first year, and that Sony (and the other console makers) does this so it can make bank on the software/games that people need to fuel their systems.
In all fairness, the article goes on to explain that Microsoft lost $4 billion on the original Xbox, and has had to spend over $1 billion replacing faulty hardware in the 360 and extending the warranty for original purchasers. So, we tend to think $5 billion trumps $3 billion. The real winner in this struggle? Nintendo. It has been churning a profit on that little Wii since it hopped out of the gate. Rassin' frassin' wand-wagglin' profiteers.
FIFA 09 cover athlete Maurice Edu has been traded to another team, meaning EA Sports will, yet again, have to change the box art on one of its games. Edu, who would have been featured on the cover wearing his Toronto FC jersey, will now wear the uniform of the US Men's National Team -- not Scotland's Glasgow Rangers, which is the team he'll actually play on. EA Sports tells IGN that the cover of the game will ship with the correct art -- no "print out" version necessary.
This would be the second time in a month that EA Sports had to dump extra resources into changing a cover due to an athlete changing teams. Earlier this month the publisher had to fix the art for perennial high-profile American football title Madden 09 when cheesehead favorite Brett Favre unretired and left for New York New Jersey.
For Cammie Dunaway, Nintendo of America's executive VP of sales and marketing, July's E3 media briefing was the perfect opportunity to cast a new spell. With most of Wii's casual ownership tuned out (c'mon, you think grandpop was glued to G4?), the press conference should have marked an effort to dazzle Nintendo's wavering "core." Allow the fans a whiff of another classic sequel, and all would have been right in their hearts. Instead, well ... you know what happened.
"I would say the message is we were disappointed with our performance at E3. There were titles like Wario which we think will be really fun titles that we should have showcased," Cammie recently admitted to VGChartz, adding, "We were excited that Mr. Miyamoto made the commitment that Pikmin is coming. It would have been nice if we could have said that on stage." Points for honesty?
LucasArts has sent us a rather hefty excerpt from The Art and Making of The Force Unleashed book (itself a whopping 224 pages) that came out this week. We're guessing it doesn't end with a note on the dev team being cut.
Click above to peruse the gallery (Protip: Click on the Hi-res button on each gallery page to view a high-resolution version of the image). A demo for Star Wars: The Force Unleashed drops this Thursday, with the full game arriving mid-September.
With Sony shedding some new light on the sea of plastic instrument compatibility nonsense, we thought it was time to update our compatibility charts for the Guitar Hero and Rock Band series, as well as newcomer Rock Revolution. Introducing the Instrument Compatibility Matrix, version 3.0. We'll keep updating this page as new information percolates out, hoping one day to fill in every square with a green "yes." Until that time, check out our chart skills.
No surprise to you, we watch a lot, a lot of trailers. Do you know how much better our lives would be if video game trailers were less "You're some guy who's got to do a thing. Buy it!" and a lot more like this new trailer for House of the Dead: Overkill, a funky homage to 70s B-grade action flicks? Well, we don't know either, but we bet it's a lot.
Now, the real question of course is will the game itself have this much style and panache? Jeez, greedy, they already gave you a cool trailer, what else do you want?
We've already witnessed the news that made us go, "Wha?" -- Atari actually turned a profit this past financial quarter, even though it was just a measly $3.5 million smackers. GameDaily went a little more in-depth in their interview with brand-spanking new Atari CEO Jim Wilson to find out what the company's plan is for staying profitable and earning bigger margins, and we'll sum it up for you here: "We really, really, really hope Alone In The Dark continues to do well," and "Location, location, location!" Yup, it's trying like mad to establish a strong footing in the North American market.
The trouble with that scenario is that the most exciting Atari title we were shown at E3 was What's Cooking? With Jamie Oliver for the DS. Atari is relying heavily on N+ and Backyard Sports to make a splash... but will it be enough to keep its head out of the water? The publisher needs a huge smash that can potentially turn into a franchise to keep things rolling, or else release dozens of marginally successful titles for the DS and the Wii to make things stick.
Either way, the interview is an interesting read. While we don't want to see Atari fade into obscurity and bankruptcy again, the company has a hard row to hoe.
Congratulations! You're now a part of history ... or at least, a part of Alex St. John's alternate reality. Spend enough time with "the guy who talked Microsoft into the console business" and you might start seeing a big red countdown -- the kind that ends in KA-BOOM! -- tattooed on your gaming console, the UK's Telegraph reports. "I think we're looking at the last generation of consoles. There's not going to be an Xbox 720 or a PS4, I'll make that bet, not going to happen," St. John predicts.
Not surprisingly, St. John's grim prophecy doubles as a convincing plug for WildTangent's forthcoming virtual console: Orb. Orb will offer "enthusiast" games (BioShock and Assassin's Creed are two "possible" examples) for free on an ad-driven, session-by-session basis. In theory, this kind of digital platform could one day replace disc-based consoles, as it offers "free" gaming through an advertising model that consumers have accepted in other markets and cuts out the huge economic losses that console manufacturers can't seem to avoid (um, except for Nintendo!). "I'll take the heat if I'm wrong and don't mind being mocked in the future with people going 'Wow, was he wrong,'" St. John says of his market forecast, "But it doesn't happen to me very often."
The Virtual Console just got its weekly nostalgia injection, offering fans of all colors -- but mostly blue and green -- something else to download and play as we wonder where the weekend went and why exactly there is a receipt for a Magnet Beam on the kitchen table.
Mega Man (NES, 1 player, 500 Wii Points): With the Blue Bomber set to don pixelated pajamas next month, his freshman adventure marks this week's most noteworthy addition to the Wii's window into the past. Assuming you haven't bought the original Mega Man in one of Capcom's many other compilations, Guts Man and company are waiting ever so patiently for you to drop by.
Neo Turf Masters (Neo Geo, 1-2 players, 900 Wii Points): This is 133 megs of hot golf action right here, straight from 1996 to your living room. You don't have even to admit to your friends that you like video game golf. We'll keep your dirty little secret.
It's about time someone stepped in and took an active role in fixing this nonsense. SCEA Director of Publisher Relations Michael Shorrock has announced on PlayStation.Blog that Sony has reached an agreement with Activision, Neversoft, Harmonix and Konami to ensure that all the instrument peripherals for Rock Band 2, Guitar Hero: World Tourand Rock Revolution will work across all games for PlayStation 3.
In case you're too stunned to comprehend what should've been no-brainer functionality from the start, your PS3 Rock Band 2 drum set should now be guaranteed to work with GH:WT and RR, and likewise for every game's guitar and drum peripherals. Said Shorrock, "We're still working hard to ensure compatibility between the Guitar Hero and Rock Band titles currently on the market, and we hope to have an announcement on that shortly."
We're excited, but at the same time, we're a bit dismayed it took this long to sort out. To be clear, instrument compatibility has not been confirmed for Xbox 360 (although we do know GH:WT instruments work with RB2) or Wii versions of the music games. Microsoft, Nintendo, we're looking to you to make this universal compatibility, erm, more universal.
WiiWare, apparently exhausting itself by being worthwhile last week, has returned to its tried-and-true policy of being completely unworthy of your attention. This week, we've got Gameloft's Midnight Pool (1-2 players, 800 Wii Points), which promises to introduce you to the "coolest players on the circuit" while making no mention of Wii-specific motion controls. Awesome.
This would be lame any other week, but consider that the Virtual Console got another sub-par pool game last week and it's downright sad.
Wow, we can't believe we finally got to type that headline. This week, we get to welcome one of the few games that's actually older than Joystiq itself: Too Human, Denis Dyack's epic story of cybernetically enhanced, Norse-inspired technogods.
Elsewhere in the gameosphere, PS3 owners can download the new Ratchet and Clank adventure, and PC players can buy Two Worlds: Epic Edition, the title of which just ripped off our Irony Meter and kicked it down three flights of stairs.
You awaken this morning with a stabbing pain in your side, as you do nearly every morning. The straps on your ceiling-bed, while successful in keeping you tightly bound to your mattress, simply aren't comfortable. You undo the safety clasp and gently crash to the ground, taking special care to not land on the rotating floor-fan, which you paid the steep price of twelve steaks to have repaired just last Frumpday. You pull on your sandpaper pants, flannel overpants, one rollerblade, a cast iron breastplate, then place a sock puppet on each of your hands before checking yourself out in the mirror. You look good.
Gliding into the kitchen, you're pleased to find that the dictionary delivery boy (who usually runs behind on his dictionary route) arrived promptly at red o' clock to supply today's edition of the widely circulated definitorial tome. Your dog, though still incensed about last night's heated argument concerning the rapidly shrinking national bureaucracy, has made a fresh pot of coffee for you. How considerate of him. You pour some into a salad bowl, climb on top of the stove, and slowly empty the steaming brew onto your lap. "Refreshing," you exclaim! You then turn your attention to the dictionary -- skipping past the classified ads, you quickly find that week's Japanese hardware sales figures.
You wish, more than anything, to live in a world parallel to your own -- a world where beds are placed on floors and rotating fans are attached to ceilings. A world where steaks are eaten, not spent. A world where wearing two rollerblades at a time (or none, for that matter) isn't considered an illegal activity. A world where dogs kept their acerbic, self-righteous opinions to themselves. A world where coffee could be enjoyed with one's mouth. A world where the PSP would possess an unflagging sales dominance over all other systems in Japan, while the 360 would possess a contrariwise familiarity with last place.
But such a world, such a strange and marvelous world, could not possibly exist.
The repercussions of a Potter game delay could be bad for Electronic Arts, as both their holiday profits and fiscal 2009 revenue could take a hit without the title -- however, it could mean good news for those waiting on a truly stellar Harry Potter video game. Greenwald claims the title is "pretty much done and ready", meaning a delay would give EA an extra eight months to perfect the movie tie-in. We'll let you know what EA decides to do once they make an official statement.
Okay, we're still not entirely sold on KORE quite yet, but the robo-platforming and Psychonauts-esque visuals are more than enough to pique our collective interest. We'll be keeping an eye on the resuscitated title as its ambitious developers continue revamping it -- we just hope they kan limit the inkorrekt usage of the letter K. It upsets the English majors among us.